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Learn C++ for Game Development

Learn C++ for Game Development

Bruce Sutherland
3/5 ( ratings)
If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications. Learn C++ for Game Development will show you how to:
Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library
Use design patterns to simplify your coding and make more powerful games
Manage memory efficiently to get the most out of your creativity
Load and save games using file I/O, so that your users are never disappointed
Most of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace. The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off. What you�ll learn
How to use the various C++ skill fundamentals: variables, pointers, flow controls, functions, I/O, classes, exceptions, and more
How to write C++ games using object-oriented programming techniques: classes, objects, inheritance, and polymorphism
How to use templates and the Standard Template Library in C++
How to work with design patterns in C++ game development
How to apply C++ to native game activities
How to master concurrency and the gains in performance it brings
Who this book is for This book is for aspiring game developers with some previous programming experience who need to learn the critical C++ skills necessary to build game applications.  C++ is the most popular programming language in use behind most game applications.
Language
English
Pages
319
Format
Kindle Edition
Publisher
Apress
Release
June 18, 2014

Learn C++ for Game Development

Bruce Sutherland
3/5 ( ratings)
If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications. Learn C++ for Game Development will show you how to:
Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library
Use design patterns to simplify your coding and make more powerful games
Manage memory efficiently to get the most out of your creativity
Load and save games using file I/O, so that your users are never disappointed
Most of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace. The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off. What you�ll learn
How to use the various C++ skill fundamentals: variables, pointers, flow controls, functions, I/O, classes, exceptions, and more
How to write C++ games using object-oriented programming techniques: classes, objects, inheritance, and polymorphism
How to use templates and the Standard Template Library in C++
How to work with design patterns in C++ game development
How to apply C++ to native game activities
How to master concurrency and the gains in performance it brings
Who this book is for This book is for aspiring game developers with some previous programming experience who need to learn the critical C++ skills necessary to build game applications.  C++ is the most popular programming language in use behind most game applications.
Language
English
Pages
319
Format
Kindle Edition
Publisher
Apress
Release
June 18, 2014

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