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Introduction to Computing and Programming in Python, Global Edition

Introduction to Computing and Programming in Python, Global Edition

Mark J. Guzdial
0/5 ( ratings)
For courses in Computer Programming with Python.

This package includes MyProgrammingLab®
 
Social Computing and Programming with Python
Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students.  
Personalize Learning with MyProgrammingLab®
This package includes MyProgrammingLab, an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. MyProgrammingLab should only be purchased when required by an instructor. Please be sure you have the correct ISBN and Course ID. Instructors, contact your Pearson representative for more information.
Language
English
Pages
528
Format
Kindle Edition
Release
July 26, 2016

Introduction to Computing and Programming in Python, Global Edition

Mark J. Guzdial
0/5 ( ratings)
For courses in Computer Programming with Python.

This package includes MyProgrammingLab®
 
Social Computing and Programming with Python
Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students.  
Personalize Learning with MyProgrammingLab®
This package includes MyProgrammingLab, an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts. MyProgrammingLab should only be purchased when required by an instructor. Please be sure you have the correct ISBN and Course ID. Instructors, contact your Pearson representative for more information.
Language
English
Pages
528
Format
Kindle Edition
Release
July 26, 2016

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