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Faiths & Avatars (Advanced Dungeons & Dragons: Forgotten Realms, Campaign Expansion/9516)

Faiths & Avatars (Advanced Dungeons & Dragons: Forgotten Realms, Campaign Expansion/9516)

Julia Martin
4/5 ( ratings)
From the back cover: What makes a god a god? How are divine powers created and how do they die? How powerful is a greater deity compared to a lesser deity? These questions and many more are answered for the Forgotten Realms campaign setting within Faiths & Avatars.
Detailed in this 192-page core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshipers, portfolio, aliases, domain name, superior, allies, foes, symbol, worshipers' alignments, avatar, manifestations, church and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worship, affiliated orders, and the priestly vestments and adventuring garb of members of the clergy. Finally, each entry contains spells specific to each of the religions - some new, some long unavailable or hard to find and some updated to conform with the current AD&D game rules.
Faiths & Avatars includes:
• All the greater, intermediate and lesser deities of the Faerûnian pantheon
• The honored dead, including Bane, Bhaal, Moander, Myrkul and Leira, among others
• Expanded and clarified specialty priest classes and specific spells for all religions with priesthoods
• Color illustrations of priests from every faith in ceremonial dress
• Four additional general priest classes now official to the Forgotten Realms campaign setting: crusaders, monks, mystics and shamans.
Language
English
Pages
192
Format
Paperback
Publisher
Wizards of the Coast
Release
March 26, 1996
ISBN
0786903848
ISBN 13
9780786903849

Faiths & Avatars (Advanced Dungeons & Dragons: Forgotten Realms, Campaign Expansion/9516)

Julia Martin
4/5 ( ratings)
From the back cover: What makes a god a god? How are divine powers created and how do they die? How powerful is a greater deity compared to a lesser deity? These questions and many more are answered for the Forgotten Realms campaign setting within Faiths & Avatars.
Detailed in this 192-page core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshipers, portfolio, aliases, domain name, superior, allies, foes, symbol, worshipers' alignments, avatar, manifestations, church and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worship, affiliated orders, and the priestly vestments and adventuring garb of members of the clergy. Finally, each entry contains spells specific to each of the religions - some new, some long unavailable or hard to find and some updated to conform with the current AD&D game rules.
Faiths & Avatars includes:
• All the greater, intermediate and lesser deities of the Faerûnian pantheon
• The honored dead, including Bane, Bhaal, Moander, Myrkul and Leira, among others
• Expanded and clarified specialty priest classes and specific spells for all religions with priesthoods
• Color illustrations of priests from every faith in ceremonial dress
• Four additional general priest classes now official to the Forgotten Realms campaign setting: crusaders, monks, mystics and shamans.
Language
English
Pages
192
Format
Paperback
Publisher
Wizards of the Coast
Release
March 26, 1996
ISBN
0786903848
ISBN 13
9780786903849

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