Trapped and surrounded on all sides, Fale and Del have to blast their way out—but not without a cost. Injured, Fale makes a fateful decision that brings them to the entrance of a place no longer for ZONE ONE.
Trapped and surrounded on all sides, Fale and Del have to blast their way out—but not without a cost. Injured, Fale makes a fateful decision that brings them to the entrance of a place no longer for ZONE ONE.
Trapped and surrounded on all sides, Fale and Del have to blast their way out—but not without a cost. Injured, Fale makes a fateful decision that brings them to the entrance of a place no longer for ZONE ONE.
Trapped and surrounded on all sides, Fale and Del have to blast their way out—but not without a cost. Injured, Fale makes a fateful decision that brings them to the entrance of a place no longer for ZONE ONE.