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A nice expansion for Mage 3rd ed, detailing the "middle eastern" mages. The scope for playing with these mages is reduced, but it invites to think in some modern Arabian Nights adventures.
I started rereading this to prepare for a game (that I didn't end up running). I remember loving this book when it came out, but now I found that though it was broadly good, so many little things about it grated on me that in the end reading it wasn't entirely pleasant. I'll start with the good: all three groups described have character. They're a mix of good and bad, something that in many ways M20 has forgotten about the Batini, Taftani and Djinni, and their intersections are all fraught, perf...