The Rise of the Runelords Adventure Path concludes! The Runelord of Greed, Karzoug the Claimer, stirs in the legendary city of Xin-Shalast. There are more forces than an ancient evil wizard at work in this remote corner of Golarion, a place where the boundaries between reality and nightmare are unnaturally thin. Karzoug's minions have awakened as well, among them giants and dragons and devils and worse. Could there be an even deeper evil poised to emerge from the darkness at the dawn of time? Can the Rise of the Runelords be stopped?
This volume of Pathfinder Adventure Path concludes the Rise of the Runelords Adventure Path and includes:
- "Spires of Xin-Shalast," an adventure for 14th-level characters, by Greg A. Vaughan.
- Full details on Karzoug, the Runelord of Greed, by Greg A. Vaughan.
- Expanded rules for adventuring in high-altitude environments , by Greg A. Vaughan.
- The sixth installment of the Pathfinder's Journal, by James L. Sutter.
- Seven new monsters, by Greg A. Vaughan.
Cover art by Wayne Reynolds
Language
English
Pages
95
Format
Paperback
Publisher
Paizo Publishing, LLC
Release
February 06, 2008
ISBN
160125041X
ISBN 13
9781601250414
Pathfinder Adventure Path #6: Spires of Xin-Shalast
The Rise of the Runelords Adventure Path concludes! The Runelord of Greed, Karzoug the Claimer, stirs in the legendary city of Xin-Shalast. There are more forces than an ancient evil wizard at work in this remote corner of Golarion, a place where the boundaries between reality and nightmare are unnaturally thin. Karzoug's minions have awakened as well, among them giants and dragons and devils and worse. Could there be an even deeper evil poised to emerge from the darkness at the dawn of time? Can the Rise of the Runelords be stopped?
This volume of Pathfinder Adventure Path concludes the Rise of the Runelords Adventure Path and includes:
- "Spires of Xin-Shalast," an adventure for 14th-level characters, by Greg A. Vaughan.
- Full details on Karzoug, the Runelord of Greed, by Greg A. Vaughan.
- Expanded rules for adventuring in high-altitude environments , by Greg A. Vaughan.
- The sixth installment of the Pathfinder's Journal, by James L. Sutter.
- Seven new monsters, by Greg A. Vaughan.