Wedged between the crumbling empire of Taldor and the devil-worshipers of Cheliax, the self-made nation of Andoran shines proudly on the coast of the Inner Sea. Ruled by a Supreme Elect chosen by the people, Andoran is surrounded by aristocratic enemies who believe the republic is an experiment doomed to failure, but who also fear its growing power. Within its own borders, Andoran must face the threat of the greedy Lumber Consortium, warbands of hobgoblins, tribes of werewolves, and increasingly violent creatures of the wilds who are enraged at seeing their forests destroyed for profit.
Whether your players are noble supporters of freedom, agents of older empires, or opportunists seeking to carve out their own places in a young nation, this book has everything you need to run a campaign in the tumultuous land of Andoran, including:
- In-depth gazetteers of Andoran’s settlements, from the seaport capital of Almas to the Lumber Consortium-controlled city of Oregent, and all the minor settlements clinging to existence on the dangerous wilderness frontiers.
- Details on the organization of the Eagle Knights, including the Golden Legion, Steel Falcons, Twilight Talons, and Gray Corsairs.
- Secrets of groups with no loyalty to the government of Andoran, including the thuggish Lumber Consortium and the deposed nobles of the Seven Houses.
- Numerous adventure sites ripe for exploration, including the fey-ruled Candlestone Caverns and the ancient burial mounds of the Nogortha Necropolis, plus a detailed regional map that allows heroes to navigate the untamed lands between civilized settlements.
- New monsters, NPCs, random encounter tables, a full write-up of the nation’s patron agathion, and more!
Cover art by Igor Grechanyi
Language
English
Pages
64
Format
Paperback
Publisher
Paizo Inc.
Release
May 27, 2015
ISBN
160125721X
ISBN 13
9781601257215
Pathfinder Campaign Setting: Andoran, Birthplace of Freedom
Wedged between the crumbling empire of Taldor and the devil-worshipers of Cheliax, the self-made nation of Andoran shines proudly on the coast of the Inner Sea. Ruled by a Supreme Elect chosen by the people, Andoran is surrounded by aristocratic enemies who believe the republic is an experiment doomed to failure, but who also fear its growing power. Within its own borders, Andoran must face the threat of the greedy Lumber Consortium, warbands of hobgoblins, tribes of werewolves, and increasingly violent creatures of the wilds who are enraged at seeing their forests destroyed for profit.
Whether your players are noble supporters of freedom, agents of older empires, or opportunists seeking to carve out their own places in a young nation, this book has everything you need to run a campaign in the tumultuous land of Andoran, including:
- In-depth gazetteers of Andoran’s settlements, from the seaport capital of Almas to the Lumber Consortium-controlled city of Oregent, and all the minor settlements clinging to existence on the dangerous wilderness frontiers.
- Details on the organization of the Eagle Knights, including the Golden Legion, Steel Falcons, Twilight Talons, and Gray Corsairs.
- Secrets of groups with no loyalty to the government of Andoran, including the thuggish Lumber Consortium and the deposed nobles of the Seven Houses.
- Numerous adventure sites ripe for exploration, including the fey-ruled Candlestone Caverns and the ancient burial mounds of the Nogortha Necropolis, plus a detailed regional map that allows heroes to navigate the untamed lands between civilized settlements.
- New monsters, NPCs, random encounter tables, a full write-up of the nation’s patron agathion, and more!