ASIM #63 opens with a future where mining is still dangerous, but where sacrifice is not forgotten. ‘Spindle’ offers a glimpse of life where some things never really change, even if you are orbiting a gas giant.
‘Fourteen seconds’ may not seem long, but a lot can happen, especially when you regularly teleport to work and a girl is involved.
Trevor Jess’ first publication, ‘Time Booth’ explores, as he puts it, the question of ‘if people could travel through time just as easily as using a phone booth, what would they use it for?’ Indeed.
‘Teething Problems’ and ‘Out Beyond the Naughty Step’ take the zombie problem a little further, with interesting consequences.
Then there is ‘Snap’ where the abuse of power can have devastating consequences.
Finally, ‘Lost in Translation’ proves yet again that alien contact can be full of misunderstandings, especially for the aliens.
Again, we deliver a wide selection of stories that we hope will entertain, and possibly make you think a little.
ASIM #63 opens with a future where mining is still dangerous, but where sacrifice is not forgotten. ‘Spindle’ offers a glimpse of life where some things never really change, even if you are orbiting a gas giant.
‘Fourteen seconds’ may not seem long, but a lot can happen, especially when you regularly teleport to work and a girl is involved.
Trevor Jess’ first publication, ‘Time Booth’ explores, as he puts it, the question of ‘if people could travel through time just as easily as using a phone booth, what would they use it for?’ Indeed.
‘Teething Problems’ and ‘Out Beyond the Naughty Step’ take the zombie problem a little further, with interesting consequences.
Then there is ‘Snap’ where the abuse of power can have devastating consequences.
Finally, ‘Lost in Translation’ proves yet again that alien contact can be full of misunderstandings, especially for the aliens.
Again, we deliver a wide selection of stories that we hope will entertain, and possibly make you think a little.