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I'm still in disbelief that the writer of my favourite Wayward wrote this tripe. Cliché, boring, predictable, it shows why roleplaying games don't translate well into comicbooks: the strength of RPgs is their interactivity and the skill of their players, and usually story is left as an afterthought - D&D-clones like Pathfinder moreso, as they focus mostly on the traditional "Go to X place, beat a monster until it drops its lunch money". But stripped off player agency and creativity, it shows how...
Pathfinder pulled me into the worlds of both comics and tabletop RPGs. I was out of state on a business trip and Googled a used bookstore to have something to do on the weekend, and found a store with $1 comic books. When I came across several volumes of this fantasy series, I decided to check them out. I'd heard of the game but wasn't really expecting much from the comics. I was pleasantly surprised.This introductory chapter of Dark Waters Rising, the first arc of the comic series, introduces y...
The comic itself is decent, but the real treat is the second half of the book, which turns the comic into a mini Pathfinder module.
I enjoyed the plot, and the use of the gaming ideas in the back of the book. But, seriously, why is she dressed that way?