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Volume 1 was 'I've only had these elf twins for one volume but if anything happens to them I will kill everyone in this room and then myself' and Volume 2 is the same except 'I've only had Percy for 2 issues but etc etc' ¯\_(ツ)_/¯ Another really great volume, good balance between humor and story, awesome art, great characters and interactions, and now the gang's all here! I've only watched the first few episodes of campaign one but I think these graphic novels really help with getting into it be...
A story that actually reads like a homemade RPG adventure, kind of schematic - you can almost read where a session would end and another would start. Houser adds a lot of fun dialogue.The art is good, especially the characters - the world can be a bit bland (every city looks pretty much the same, for example).On to series 3.
In this second volume of this series, the relationship between the characters solidify as they work more as a team than in the first volume where they were thrown together by circumstances. As a result, the banter is quite good. The story is a standard roleplaying story, but role players will probably get a lot out of it as it will remind them of their own roleplaying adventures. The art is really attractive.
VOX MACHINA!!!!!!!!!!!!! I enjoyed this book a little more than the first, partly because the party has referred to some of these adventures in the game, and it's fantastic to see them play out on the comic pages! It also doesn't hurt that this was the introduction to Pike and Percy, both who are characters who I ADORE. And Grog's journey through this adventure is not an easy one! There were moments where the art didn't quite work for me--mostly in the action sequences, where I had trouble follo...
Just so glad that there is more of the Vox Machina universe to explore, a few weeks ago I knew almost nothing of this book, TV show or the new Animated TV show and now as a fantasy fan I'm pretty much obsessed.
Emm...it should be noted that the covers seem to be mixed up.'Tis an entertaining bit of mindlessness. While it's never addressed as to why Grog was err...picked, his getting a lich's reliquary implanted lead to some amusing hijinx...and a couple of new friends. At this point, our band of merry misfits don't have a name.
Great and and good story.
The first Vox Machina Origins felt like it was written because that's what the Adventure Zone was doing to adapt their D&D game for a wider audience. It was fine, but nothing special, and not really an improvement over the half hour video recap of all the events they did before the live stream started. This book however, is whip smart, and feels excellent to read, and leaves me very excited for the next one - even though I know the outcome. I'm glad Critical Role is more popular than ever and th...
I think my favorite thing about these graphic novels is the dialogue and humor that is woven into it. The characters are witty, unique and charming and the plot line just keeps getting better and better with each issue.
The only thing wrong with the second Vox Machina collection is that it’s not twice as long (many…okay all…have said the same about me—hey-oh!). Otherwise, it’s pretty much pitch perfect—the story and dialogue feature a delightful mix of humor and adventure, the pace is brisk pace, the characters are well conceived, the art is amazing, and the coloring is spectacular. This is exactly what I want from my TTRPG-inspired comics, so produce more of this posthaste, please and thank you. That Critical
Having a lot of fun with these, especially the moments between the twins! The plot is a little thin, but that's kind of what I would expect from translating some DnD one shots from the beginning of a campaign.
By Matthew Mercer, Jody Houser (Script), Olivia Samson (Art), MSASSYK (Colors), and Ariana Maher (Letters)It’s the second installment of Vox Machina Origins and nothing has changed! This isn’t a bad thing, but I’d be lying if I said I wasn’t a little disappointed. I’m sure the team working on this series isn’t concerned with getting to the big meaty plot that makes everyone go crazy for Vox Machina, but as someone still trying to convert I really wish they would show us more than character intro...
Everything I want in an RPG inspired fantasy comic; fun adventure, danger, and laughs. Grog gets himself in trouble and the party has to go questing to save him. This series is excellent. The art and coloring is top notch. Other fantasy series could take some lessons from this.
If it's possible, series 2 of Vox Machina Origins is even better than series 1. Not only because it finally introduces Pike and Percy (and I don't mind admitted to separate squeals of glee when they showed up on the page), but just everything is improved upon. Jody Houser's (who's last work I read, Harley Quinn & Poison Ivy, I wasn't a fan of, a flaw I'm now putting on DC editorial's feet) scripting was tight, but the characterizations spot on, and if possible, Olivia Samson's artwork (in partic...
Why are there so many giant spiders in Dungeons and Dragons??
Dungeons & Dragons at its absodamnlute finest.Graveyard rituals? Check.Bardic seduction? Check.Creepy lich? Check.Spectacularly failed heist? Check.Prison break? Check.Fantasy library? Check.This second volume was spectacular. Not high literature by any means, but probably the best D&D-related comic I've ever heard of. Almost had the the same feel as watching an actual Critical Role episode.For the uninitiated, here's a wonderful chance to begin wasting hundreds of hours in the most wonderful wa...
When Grog disappears in the middle of the night, the rest of the newly formed Vox Machina head off in search of him, in the process discovering some other familiar faces and running afoul of a lich's curse that can only be stopped by committing the biggest roleplay game sin - splitting the party!The first volume of Vox Machina was okay, but this one really shines. New writer Jody Houser nails all of the characters' voices easily, and balances everyone nicely. This is Grog's story, but he never o...
Is there a better way to spend Christmas morning in bed with a book that makes you feel like you’re re-meeting old friends? I don’t think so. I also recently watched a few episodes that center on Grog and his backstory, so it was great to see some of the things referenced there play out in this comic. I enjoy the art and especially some of the layout decisions and what they add to the story. Also (view spoiler)[PIKE!!! I love her. And Percy’s introduction was perfect. (hide spoiler)]Looking forw...
PERCY AND PIKE! PERCY AND PIKE!Ahem. So Percy and Pike join the party in this volume, and it’s fabulous. If you’re a follower of CritRole, it’s effortless to hear the dialogue in the voices of these beloved characters. If you’re a newcomer, this volume has enough pacing, adventure, and humor to keep you engaged in the story whether or not you have years of critter-hood behind you. I also thought that having Tiberius duck out early was a gentle and professional way to handle the character, consid...
The origin of Vox Machina continues! This volume introduces two more members, with a storyline centered on Grog. (It also sidelines Tiberius early on; probably a good retcon.) Overall this is an improvement on the first volume, with a more compelling quest, and probably does more for Critical Role fans as well, as we move closer to the starting status quo of the streaming series. (A-)