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Black Art of Java Game Programming [With CDROM]

Black Art of Java Game Programming [With CDROM]

Eric Ries
0/5 ( ratings)
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.
-- Covers all the essentials of Java for graphics and game development
-- Shows how to write interactive video games for the Web, playable by millions around the world
-- Presents unique networking techniques for multi-user environments
-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
Language
English
Pages
933
Format
Paperback
Release
November 01, 1996
ISBN 13
9781571690432

Black Art of Java Game Programming [With CDROM]

Eric Ries
0/5 ( ratings)
Step-by-step instructions, covering all the hottest techniques for creating dynamic games and interactive graphical environments using Java 1.1.
-- Covers all the essentials of Java for graphics and game development
-- Shows how to write interactive video games for the Web, playable by millions around the world
-- Presents unique networking techniques for multi-user environments
-- CD-ROM contains complete Java source and byte codes to the class libraries and games developed, plus games, third-party applets, and development tools
Language
English
Pages
933
Format
Paperback
Release
November 01, 1996
ISBN 13
9781571690432

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