Dannis, Saras, and their friends have destroyed Deathlord Gorvog, the Eternal King’s prime minion, as well as his two other fell beasts and several of his deathmasters, and now they seek to take the fight to him and destroy him once and for all, but they still lack the key to success–knowledge of the object that anchors the Eternal King’s essense to the living realm. They also lack an army with which to invade the Eternal King’s lands, for they can’t strip Athelae of defenders and leave it vulnerable to attack in their absence. To have any chance of success they must forge an alliance of nations, but the Eternal King has yet to attack the northern lands, and doubts and suspicion abound, making such an alliance seem like a distant dream–a dream that will become a reality far too late to save any of them.
Meanwhile, trouble brews in Athelae as Dannis learns that being a king doesn’t make anything easier, for the high council tries to control or undermine him at every turn while traitors seek to take his life. To make matters even worse, Saras demands that Dannis make her a Chaos fire Spellcaster, which he inadvertently did to Selene when saving her life as she lay dying of a deathmaster’s tainted bite. His magic is still a danger to Saras above all others, and he wants nothing more than to share it with her, so they can be together, but he fears that Selene became a Chaos fire Spellcaster in a fluke occurrence, and he faces the impossible choice of driving Saras away by refusing to try or accepting the risk of killing her in the attempt.
Also, compounding the troubles at home and abroad, the Eternal King has devised a way to get the mortal nations to fight amongst themselves in the hope that they will destroy each other for him, but failing that he will unleash the legions of Selias–an entire world harvested for undead minions–to overwhelm them and finish the job.
Dannis, Saras, and their friends have destroyed Deathlord Gorvog, the Eternal King’s prime minion, as well as his two other fell beasts and several of his deathmasters, and now they seek to take the fight to him and destroy him once and for all, but they still lack the key to success–knowledge of the object that anchors the Eternal King’s essense to the living realm. They also lack an army with which to invade the Eternal King’s lands, for they can’t strip Athelae of defenders and leave it vulnerable to attack in their absence. To have any chance of success they must forge an alliance of nations, but the Eternal King has yet to attack the northern lands, and doubts and suspicion abound, making such an alliance seem like a distant dream–a dream that will become a reality far too late to save any of them.
Meanwhile, trouble brews in Athelae as Dannis learns that being a king doesn’t make anything easier, for the high council tries to control or undermine him at every turn while traitors seek to take his life. To make matters even worse, Saras demands that Dannis make her a Chaos fire Spellcaster, which he inadvertently did to Selene when saving her life as she lay dying of a deathmaster’s tainted bite. His magic is still a danger to Saras above all others, and he wants nothing more than to share it with her, so they can be together, but he fears that Selene became a Chaos fire Spellcaster in a fluke occurrence, and he faces the impossible choice of driving Saras away by refusing to try or accepting the risk of killing her in the attempt.
Also, compounding the troubles at home and abroad, the Eternal King has devised a way to get the mortal nations to fight amongst themselves in the hope that they will destroy each other for him, but failing that he will unleash the legions of Selias–an entire world harvested for undead minions–to overwhelm them and finish the job.